![]() ![]() Winning matches nets you cash over time, which helps you build and refine your team, but after a certain point, most of your players are much stronger than anyone else's, and games become absurdly easy. It's meant to be a loose estimation of who is likely to win based on your team's formation and stats, but the bar is not always an accurate measure of your potential for success, especially early on. At the start of each game, there's a bar that shows your team's general strength vs. After that, you can manage individual players, transfer in new ones from other teams, and send players to the gym to work out and help boost their stats. You can set up your own team with your name, but you need to use one of the prebuilt team logos and color schemes. Jumping into the career mode helps you learn the ropes beyond the game's tutorial, which is sadly buried in the game's menus. As the game progresses, power-ups also appear these can temporarily paralyze enemy players or give your team shields that protect your players from tackles. Just like the bumpers and the ramps, stars and portals help weaker players balance themselves against superior opponents. Other doodads on the field include portals that can move the ball to the opposite side of the field and stars for each team that can be hit for extra points. Some basic tools to boost your players' stats are here, but not much else. In the career mode, if you're trying to beat a team with better stats, carefully controlling the ramps can halve the total number of goals/knockouts needed to win, meaning that tactical players can make up for physical weaknesses. If your opponents make it through the ramp, though, then you lose that bonus. ![]() If you can push the ball through once, you receive a 50 percent boost to all points you score-knockouts, goals, bumper hits-and if you can manage two shots, then you receive double points. On the sides of the pitch there are ramps that accelerate the ball in certain directions, but they also act as score multipliers. ![]() Each bounce gives two points, so if you have a few moments when no one is opposing you, making a shot at the bumper before shooting for the goal quickly doubles your yield and makes an offensive run more productive. Additionally, offensive players can use the bumper to confuse the defense. If you're defending your goal and not paying attention, it's fairly easy to shoot the ball at the bumper, only to have it come straight back into your goal. ![]() In front of each goal there's a bumper providing another obstacle for careless goalkeepers who simply try to swat the ball away. Medical droids taking to the arena to remove a downed opponent is cause for celebration.īeyond bashing in heads and shooting for goals, the field is busy with random bits that can confuse enemy players or score you extra points. Instead, you can just force opponents to flip through their substitute players, gradually weakening their team. It guarantees hits, and if you're really aggressive, you never even have to try to score. Even so, passing the ball to enemy players before slide-tackling them is not only an acceptable tactic, but one of the best around. If you could, it wouldn't be long before the game turned into a poor man's brawler. Knocking out enemy players is rewarded with just as many points as scoring goals, which is probably why you're never given the ability to choose which speedballer you control. Ready to mash heads? Then get to it! When you have the ball, the action button passes it in the direction you're facing, and when you don't have possession, the button triggers a slide tackle, which you can use to steadily beat down the other team. And those two intuitive aspirations are handled by a streamlined control scheme without any fluff. There are only two objectives to concern yourself with in Speedball 2: pound your opponents to a blood pulp or score incredible goals. Yet as breezy as Speedball 2 may seem at first, there is a welcome modicum of depth lurking just beneath the surface. Scoring goals is just as valuable as knocking out other players, and true to the game's name, matches are quick, taking only a few minutes. It's a brutal sport pitting two teams of hulking meat men against one another. A linked (where possible) summary of my words in the world.Speedball is what you might get if you crossed football, hockey, kickboxing, and street gangs. ![]()
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